Posts Tagged game engine iphone ipad

Porting Flash Game To Ipad & Iphone

We would like to port an existing game client to the Ipad & Iphone.
You can see the game in Facebook: http://apps.facebook.com/trucouruguayo

The flash client is a dummy client, only receives and sends messages all the game logic is in the server.
We need a client running in the Ipad and Iphone.

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Gold Miner IPhone IPad Game

Hi everyone.

Im looking for a developer who can do the following game for me with a bit of twist
http://www.123games.dk/game/other/goldminer/goldminer.htm

The idea ofnthe game would be simple, but I would need a level designer to create levels and instead of levelsnshowing one after another I need a level selector like angry birds, cut the rope etc so hat levels are in packages and each package contains x levels.

I wouldnalso need improved graphics.

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Unity 3D Game Development

Im looking for a freelance technical consultant for Unity 3D game development. Candidate must have industry experience in game development using Unity 3D. Must have experience using Smartfoxserver and Physics Component. Must also be willing to conduct training to game developers. Must know how to port to different platforms: iOS (iPhone/iPad/Mac), Android, Web, and PC

Game development company is located in Cebu City, Cebu, Philippines.

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Http Mjpeg/h264 On Iphone

Now we need to get a proposal regarding dedicated Iphone/mobile application
all functionality will be avilable via http interface to our server.

The following features on the client need to be supported.

1. Application will be able to receive mjpeg stream via HTTP list of available NVRs and channels
2. View recorded video and live video through a split screen format
3. Ability to select the camera needed in every screen and save the configuration.
4. Ability to open mjpeg over http stream link will provide the requested NVR ,channel and quality requested (example http://10.0.1.62:8080/nvr8/0/0.01/)
5. Time Sync Between Views
6. Platforms: iPhone, iPad
7. live feeds should be dynamic based on best effort (Mjpeg should support this as default)
8. Secured: basic http levels of security, second phase – encryption from both side
9. immediate playback, rewind, forward and slow motion your recorded video.
10. Share Critical Video: Share critical video events in real time with the proper authorities.
11. Flexible Scalability: Unlimited cameras, unlimited video servers and unlimited users.
12. Ultimate Control: Pan, tilt and zoom features standard on all C3 viewing clients.

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Ipad/iphone Tetris Game

Hi,

I am looking to get an ipad/iphone tetris game developed. the game should have high cartoon graphics.

I need a developer who can use his/her imagination to make the best out of the game. the game is simple, its tetris and should have all the rules. there should be 2 modes:

1. loop mode, there should be a loop mode, so users can play till they loose and achieve highscores. there should be 2 highscores, one local (top 10 tries) and another one connected to the game center.

2. multiplayer game, this mode should use split screen to allow users to play against each other using one ipad. (iphone version doesnt require this feature)

Controls :

There should be 2 modes for the controls, one should be buttons on the screen where users can move the objects and rotate them and another should be using finger motions to move and rotate stuff.

I ONLY want individuals to bid, so NO COMPANIES please.

Thanks

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Small IPhone/iPad Game Needed

Details in PMB.

Pretty straight forward game…

no phyiscs, no game engines needed! no biggie!!

Artwork will be provided!!

will pay very reasonable, no outrageous bids!!

Regards,
PB.

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Iphone / Ipad Game

Looking for someone to develop an iphone game in Objective C that is a exact copy of the following flash game, owned by us.
http://www.mary.com/my-sweet-dog.html

– Must be register as iphone developer with Apple. Uses Iphone SDK to develop the game
– We will provide the image and sounds
– Must be bug free before full payment release.
– Must be compatible with IPHONE & IPAD

Game details will be release once the successful bid have being identify.

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Game Development (playable Online And On Ipod/iphone/ipad)

We are a Lebanese firm looking to develop an online game for one of our clients. The game in itself would be playable online, or downloaded on PC (windows or Mac), and we would like it to be ipod/iphone/ipad ready (blackberry is an option).

The idea of the game would be

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Iphone Island Guide.

Greetings:-

Looking to build a guide for iphone/ipad for visitors of a small island.

The guide should include a map, POI, recommended hotels, restaurant and clubs guide, a page for things to do, tours and general information on the history and places you can visit.

It will be great if it can have also geo location and find me feature on the map.

Please contact me for more information.

many thanks

George

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IPhone Game Project Unity 3D Or IPhone SDK

Looking for a game similar to the Impossible Game — http://marketplace.xbox.com/en-US/Product/The-Impossible-Game/66acd000-77fe-1000-9115-d8025855037e to be created for iPhone / iPad using Unity 3D or iPhone SDK. Project will integrate AdMob (Google Mobile Adsense).

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2D IPhone/iPad Game

A 2D Game, with a limited set of animations, where the user will only have to touch certain locations on the screen to create actions required in the gameplay.

The Game needs to be developed for both iPhone (Retina Display Ready) and the iPad.

The Game will contain the following:

A countdown Timer for each separate new task at hand.

Each Task at hand will have a different timing ranging from 30-50sec., and gradually decreasing as the player spends more time in a single gameplay without failing, to reach a minimum of 10-15sec after 5 minutes.


A Safe button that stops the timing mechanism for 15 sec. and restarts all timers on all tasks at hand, Comes up when the user collects:

100 Points
300 Points
700 Points
1500 Points
3000 Points
5000 Points
10000 Points

The player will be hit with a new task every 10 sec. at the start of the game, this time will also gradually decrease as the player spends more time in a single gameplay without failing, to reach a minimum of 4 seconds between each task.

The user may be facing up to 5 different task at one time, using the timing mentioned in point 3.

Each Task is resolved by click on the screen for X number of times at 8 different locations. X needs to be a randomly generated number between 1 & 3.

The Game will end when the user fails to complete any of the tasks at hand, and the timer of the specific task winds down to 0.

A Top player charts

A Scoring mechanism, according to number of tasks completed, in one single game-play without failing.

User will be required to enter his name/nickname for top charts documentation as single game-play ends. and to view both local and global top charts.

The Tasks presented to the player will be in the form of characters, and those characters will appear at fixed locations on the screen randomly.

The developer will be provided with all the necessary .png files to create sprites, along with all the sound effects and background music (in .aac format, or any other suitable format)

The Developer needs to hand in the xcode project itself, along with all the necessary .ipa files for testing and the final .app file for upload. (The necessary provisioning profiles will be created and provided by me)

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Iphone, IPad Game Development

I am looking for an experienced iPhone & iPad developer to code an iOS 4.0 compliant game app.

The basis of the app is geo location data of world wide cities. Geo data will be purchased separately if it can not be sourced for free and is not part of the bid. The game needs to be connected to a high score keeping portal. Either such service exists by a third-party or you need to create an external online score keeping way.

The graphical interface is 2D with either a globe or flat map of the world that is showing country borders. Once zoomed in further rivers and lakes are visible but not cities or other features. The borders extend down to a state level. Otherwise the graphic is text, scores no moving parts other than scrolling and pinching of the map.

Players can select from different play options and geographic regions. They can opt for timed or no timed games. They can select different difficulty levels.

Part of the job is to create a free version with a limited city set and a paid version with the full city set.

The full design specs will be available after a non-compete and non-disclosure document is signed.

The job spans the whole creation and testing process. I will provide detailed design and feature specs and work closely with you during the work and testing phase. I am not interested in low quality work. I expect good efficient code and good design. Work is to be done to a realistic time frame on time.

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Iphone-Ipad Game From Flash Game

Hello,

I need to convert a flash game to an Iphone Ipad game
Adapt and modify it the these new media
Im looking for an experienced iphone developper
I would like to see your iphone app portfolio.
Ill need successful submission and acceptance
of the game from the app store at the end of work.

The link to see and test the game:
http://vlstudio.free.fr/GYS/

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IPhone Golf Tee Time Booking

We need an experienced developer to create golf tee time booking for iPhone/iPod/iPad. Please PM me for more details.

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I Need A Puzzle Game Programmed For Android,Iphone/Ipad

Hello,

I would like to have a puzzle game programmed to be released for the Ipad and possibly also Iphone and Android market place. The game is a variant of chinese checkers. All functionality on how the game should work is decided and would be easy to implement for programmer with relevant knowledge in this type of game design.

2-D game screen, very simple graphics,(Look at chinese checkers on computers from late 80s, only with a modern and more slick design) but obviously the better looking game, the more appealing for buyers, but playability is the keyword here. Should be made with possibility to select from 2-4 players playing on one device, where 0-3 should be possibly to select as computer player. I.e you can play alone against 1-3 computer players, or against 1-3 friends on one machine.
Also if possible, to play over a server or a game room against friends or random opponents, with the same amounts of players as specified above, would be nice, but unsure how complicated it is to implement on Ipad/phone or Android devices to work flawless.

The only variants I can see in how to complete this project,again determining the final cost, is:

– Network play yes or no
– Ipad only version
– Ipad and Iphone version
– Ipad/Phone and android versions.

For programmer with ideas/knowledge in how successfull the game could possibly be in the relevant market places, once the complete spec/functionality has been presented, there will be an opportunity to share developer cost (I.e low developer cost for me) against sharing of possible future income.

For the right person, that possibly can break down simple, already implemented MS-Dos code, and easily port AI from similar, old programs to this project, this should be a straightforward and simple job once all information about the project is revealed.

All serious developers are welcome.

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