Looking for a simple "Concentration" (also known by some as "Memory") type game for iPhone to be written in Appcelerator Titanium (for quick deployment and easy handoff of code). There are many versions of this game already available, and such template could be something like:

http://www.2flashgames.com/f/f-639.htm
http://itunes.apple.com/app/switzerland-by-memento/id295630558?mt=8

The game would allow the user to go through various levels, each another game of Concentration with cards to match up, or cards to avoid matching up.

Written in Appcelerator, the game would allow the levels to call upon a sqlite db to determine the rules and cards files for each level.

Other things the game should include:
-splash load screen
-main menu with level chooser
-upon choosing next avail level, user would be presented with a "dossier" (cheat sheet) for that level, telling them what cards they need to match, which ones to avoid matching up. User would be able to complete the level if they successfully match up all the good cards in the allotted time without matching any of the bad cards.
-upon successful or unsuccessful completion of a level, user would be presented with a simple animation (the file would be called as spec in the sqlite db).
-help screen
-ability to play/trigger sounds in the bg of each level (ala Angry Birds)

Bid should include all the framework work to create the game, with the exception of creating the actual cards images for levels and sounds (placeholders would be recommended to be put in).

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